Czasopismo Techniczne,2015, Architektura Zeszyt 9-A (15) 2015

Redaktor naczelny: Józef Gawlik
Sekretarz redakcji: Dorota Sapek
Rok wydania: 2015
Słowa kluczowe: Centre Pompidou, museum, Renzo Piano, Richard Rogers, Postmodernism, Polish postmodernism, political transformation, pluralism, double coding, context, kitsch, mountain landscape, tourist infrastructure, deconstruction in architecture, detail, Parc de la Villette, pavilions, Bernard Tschumi, Bicyclette ensevelie, Claes Oldenburg, Coosje van Bruggen, playing with user’s sensory impressions, multistability, Gestalt, space, void, sol, architecture, philosophy, definition, metaphysics, the essence, improvisation, play, composition, playgrounds, modernism, brutalist architecture, concrete, Didactic Solutions, Designing Task, Physical Model, colour in architecture, playing with colour, architectural colour games, architectural education, urban game, aesthetically comic elements, Mieczysław Wallis, Henri Bergson, FAT Architecture, Erwin Wurm, John Körmeling, Rem Koolhaas, game of lines, form, biomorphism, idea, originality, joke, humour, mannerist architecture, postmodern architecture, contemporary architecture, open form, plan, work of art, architectural theory, the perception of architecture, building’s levels of connotations, meaning in contemporary architecture, hand drawing, game, architectural design, symbol, post-structuralism, phenomenology, syntax, “Cricoteka” Centre for the Documentation of the Art of Tadeusz Kantor, a game of shapes, conceptual art, new architecture in a historic context, street art., graffiti, urban planning, daylight, natural lighting, light manipulation, architectural creation, architecture of contemporary museum, art and architecture, colour, modern architecture, multimedia, meaning, allegory, interpretation, musical chairs, hide-and-seek, goose game, experiencing architecture, comfort, gentrification, contemporaneity, architectural practice, labyrinth, difficult peregrination, confused footpath, knot, the path’s selection, distribution principles, simplification and impediment, denial of access, a game of architecture, human activities, square, park, Warsaw escarpment, line, perception of architecture, linear architecture, anamorphoses, architectural sculpture, unity of arts, visual arts, protection of cultural heritage, renovation, permanence, structural surfaces, bionic, curvilinear architecture, theory and history of architecture in the 20th century, topological space, brutalism, designing, Orthodox church, church structure, shape of a tall building, spiral shape, pyramid shape, obelisk, gate, triumphal arch, sculpturality of architecture, architecturality of sculpture, Per Kirkeby, autochthonous materials, properties of building materials, universality, eternity of the stone, artistic thought, art, humanistic message, cathedral, church, temple, tomb, new technologies, Pritzker Prize, sustainable development, traditional architecture, games, plays, perception of space, architectural sketch, freehand drawing, architect’s professional skills, fragments of the city, multilayered structure, geometry, deformation, inspiration of nature, the design process, S. Calatrava, architectural form, strategic games, spatial simulations, virtual reality, conservation of historic monuments, monument, the Venice Charter, ICOMOS, generative forming, folding method, the creator, creativity, stimulation of creativity, search for inspiration, students’ work, single-family houses, people with visual impairment, making the architectural space accessible, education for the blind and visually impaired, industrial architecture, Józef Pius Dziekoński, Polish modernism, architectural context, spatial narrative, genius loci, scenography, Architecture of the third power, transparency, iconography of architecture, algorithms for generating geometry, parametric modelling-algorithmic, genetic algorithms, Crooked House, designer, Hundertwasser, regional architecture, variability, sacred architecture, sacred space, decor, historic barracks, modernization, single family house, play of volumes in architecture, concrete architecture poetics, Theory of Architecture, Modernism, Post-Modernism, carving, matter, stereotomy, art glass, glass façade, science in space, study of architecture, architectural workshops, lesson scenario, middle school, Theory of architecture, manifesto, games and play of architecture, pretext, creative idea, biomimetics, biomimicry, bionics, bio-inspired architecture, mobile structures, temporariness, multiplication, fractals, game and play with structure, Peter Behrens, Mathildenhöhe, Gesamtkunstwerk, Jugendstil, Oskar Schlemmer, Bauhaus, history of architecture, history of theatre, natural light, chiaroscuro, shadow, impression, inspiration, fascination, education, architectural competition, interwar modernism, public utility facilities, Opole, Regency of Opole, Silesia

Artykuły

Ilość

Play of tradition and modernity. The interwar competition for the seat of the authorities of the regency of Opole

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 5-12
Data publikacji online: 7 marca 2016

Educational plays and games in contemporary design and architecture

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 13-19
Data publikacji online: 7 marca 2016

Inspiration or fascination

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 21-25
Data publikacji online: 7 marca 2016

The magic of shadow in fun with architecture

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 27-32
Data publikacji online: 7 marca 2016

Architecture as backdrop and inspiration in the works of Peter Behrens and Oskar Schlemmer

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 33-38
Data publikacji online: 7 marca 2016

From multiplication to biomimetics – playing with structure and architectural games or an actual attempt to shape objects in the 21st century

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 39-45
Data publikacji online: 7 marca 2016

Architectural games and play with form, or on the pursuit of pretexts to shape things

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 47-51
Data publikacji online: 7 marca 2016

The history of the revolution

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 53-58
Data publikacji online: 7 marca 2016

Games and activities with the space and in the space as way to explore the architecture

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 59-64
Data publikacji online: 7 marca 2016

Colour, form and light fun: artistic glass in architecture

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 65-70
Data publikacji online: 7 marca 2016

Playing “hide and seek” or penetrating architecture

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 71-77
Data publikacji online: 7 marca 2016

The role of the architect – to save or to play?

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 79-82
Data publikacji online: 7 marca 2016

The game of solids in the architecture of a contemporary house – the art of interpretation of geometry

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 83-88
Data publikacji online: 7 marca 2016

Playing at barracks or playing with barracks?

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 89-95
Data publikacji online: 7 marca 2016

The game of space – the arrangement of sacral architectural elements and interior decor in post-war churches in the archdiocese of Cracow

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 92-102
Data publikacji online: 7 marca 2016

The game of architecture in the urban space of small towns in Wielkopolska

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 103-108
Data publikacji online: 7 marca 2016

Architecture as fun or having fun with architecture? – selected examples

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 109-114
Data publikacji online: 7 marca 2016

Programming geometry as creative play with architectural form

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 115-120
Data publikacji online: 7 marca 2016

(Il)legible game of connotations? Comments on the representation of justice in architecture

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 121-127
Data publikacji online: 7 marca 2016

The scenographic character of an architectural building or place as the subject of a spatial narrative game

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 129-134
Data publikacji online: 7 marca 2016

Drawings and realizations in the architecture of Józef Pius Dziekoński

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 135-140
Data publikacji online: 7 marca 2016

The alphabet of non- visual architecture – towards a methodology of enabling people with visual impairment to participate in architectural play

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 141-146
Data publikacji online: 7 marca 2016

How playing and having fun with geometry of spatial objects can be inspirational in creative architecture design

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 147-154
Data publikacji online: 7 marca 2016

Rules of the game while playing with architecture in the cultural environment

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 155-160
Data publikacji online: 7 marca 2016

Architectural games with history

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 161-164
Data publikacji online: 7 marca 2016

Gametecture: architectural form in augmented reality

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 165-171
Data publikacji online: 7 marca 2016

From sketches to architectural project. Inspiration by nature as the genesis of architectural form based on selected buildings by Santiago Calatrava

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 173-177
Data publikacji online: 7 marca 2016

The game in decrypting geometry which hides the history of place

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 179-184
Data publikacji online: 7 marca 2016

Architectural sketch as an ambiguous interactive game

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 185-190
Data publikacji online: 7 marca 2016

Games and play between architecture and art in view of the perception of space

Czasopismo Techniczne, 2015, Architektura Zeszyt 9-A (15) 2015, s. 192-195
Data publikacji online: 7 marca 2016