Stronghold Cities. Dystopian Fears in Utopian Asylums in Audiovisual Narratives

Ksenia Olkusz

In the past few years there has been a growing interest in depicting permanently sieged strongholds, secluded last stands, or quarantined asylums within a post-apocalyptic world so as to strengthen the sense of the ultimate isolation and disconnection from the desolated world outside. The majority of those narratives share a similar world-model, featuring an over-crowded, fortified refuge and its ruler turning a utopian sanctuary into a dystopian confinement. This means that the society in such a world faces two actual threats: one imminent, be it a zombie apocalypse, bands of scavengers, or epidemic that forces people to take refuge – and the other one, concealed, which reveals itself when everything seems to be under control.
Słowa kluczowe: dystopia, game, movie, narrative, utopia
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