Pamięć (współ)tworzona i (współ)doświadczana – partycypacyjne i cielesne wymiary doświadczenia VR (Queerskins: A Love Story Illyi Szilak i Cyrila Tsiboulskiego)

Monika Górska-Olesińska

Abstrakt

Co-creating and Co-experiencing Memory. Participatory and Embodied Experience of QueerskinsA Love Story by Illya Szilak and Cyril Tsiboulski

The aim of this article is to discuss the award-winning project by Illya Szilak and Cyril Tsiboulski – Queerskins: A Love Story (2018) that anchors virtual reality experience in a physical, interactive, immersive installation. The author will focus on both the virtual reality haptic experience for Oculus Rift with Touch controllers, as well as the experience of site specific installation, in order to examine visitors emotional and cognitive engagement with the story of semi-fictional protagonist Sebastian, young gay physician who died of AIDS. A theoretical framework for this analysis will be outlined, including the concept of kinesthetic empathy, as well as Sara Ahmed’s insights from Queer Phenomenology on the significance of the objects as signs of orientation.

Słowa kluczowe: immersive memory spaces, materializing memory, kinesthetic empathy, queer phenomenology, Queerskins: A Love Story
References

Berggren K., Lepka męskość: poststrukturalizm, fenomenologia i podmiotowość w krytycznych studiach nad męskością, przeł. W. Śmieja, „Teksty Drugie” 2015, nr 2, s. 353–380.

Body Memory, Metaphor and Movement, eds. S. Koch, T. Fuchs, M. Summa, C. Müller, John Benjamins Publishing Company, Amsterdam–Philadelphia 2012.

Brannigan E., Dance Film: Choreography and the Moving Image, Oxford University Press, New York 2011.

Kita B., Pejzaże w mediach Chrisa Markera, „Studia de Cultura” 2017, nr 9(4), s. 78–85.

Marker Ch., Immemory by Chris Marker, 2011, https://chrismarker.org/chris-marker/immemory-by-chris-marker/ (dostęp: 20.04.2020).

Materializing Memory in Art and Popular Culture, eds. L. Mutean, L. Plate, A. Smelik, Routledge, New York 2017.

Milk Ch., How Virtual Reality Can Create the Ultimate Empathy Machine, TED Talk, March 2015, https://www.ted.com/talks/chris_milk_how_virtual_reality_can_create_the_ultimate_empathy_machine (dostęp: 20.04.2020).

Modi memorandi. Leksykon pamięci kultury, red. M. Saryusz-Wolska, R. Traba, Wydawnictwo Nauowe Scholar, Warszawa 2014.

Nacher A., VR – The Culture of (Non)participation? Reframing the Participation Edge of Virtual Reality, w: Cultures of Participation: Arts, Digital Media and Cultural Institutions, eds. B. Eriksson, C. Stage, B. Valtysson, Routledge, New York–London 2019, s. 93–110.

Pitrus A., Fundament pamięci – o „fotograficznej powieści” Chrisa Markera, „Kwartalnik Filmowy” 2006, nr 54–55, s. 231–236.

Szilak I., Creating Empathy for VR Experiences with Illya Szilak, Games for

Change Festival 2019, https://www.youtube.com/watch?v=EiOsDUttE2s (dostęp: 20.04.2020).

Szilak I., Do Cyborgs Dream of iPhone Apps? The Body and Storytelling in the Digital Imaginary, w: The Digital Imaginary: Literature and Cinema of the Database, ed. R. Coover, Bloomsbury Publishing, New York 2019, s. 147–160.

The Digital Imaginary: Literature and Cinema of the Database, ed. R. Coover, Bloomsbury Publishing, New York 2019.

Zamorska M., Obecni ciałem. Warsztat polskich tancerzy butō, Wydawnictwo Libron, Kraków 2014.

Pierwotną wersją czasopisma jest wersja elektroniczna publikowana
kwartalnie w internecie. Czasopismo ukazuje się w sposób ciągły on-line.