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Digital Experience of Love and Loss: Emotional Game Design in Emily Is Away

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BEDNORZ, Magdalena. Digital Experience of Love and Loss: Emotional Game Design in Emily Is Away. Przegląd Kulturoznawczy, 2020, Numer 1 (43), p. 108-121, mar. 2020. ISSN 2084-3860. Available at: <https://www.ejournals.eu/Przeglad-Kulturoznawczy/2020/Numer-1-43-2020/art/16637/>. Date accessed: 31 mar. 2020 doi:http://dx.doi.org/10.4467/20843860PK.20.007.11935.